1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.
2. If their phone camera doesn't automatically detect and decode QR codes, ask students to
4. Cut them out and place them around your class / school.
1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.
2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.
3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!
4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.
Question | Answer |
1. Go to the cricket pitch, take a picture of it and then go to the library | photo of cricket pitch | 2. Find a book written by an author whose name starts with D, take a picture of it, then go to the PE shed | picture of book | 3. Get a hola-hoop each and take a video of you doing your best hoola-hooping, then run and find the spot where lost property goes | hoola-hoop videos | 4. Take a picture of the lost property bin, then find your next code beside where the leader of our school sits | lost property | 5. Tell Mrs Waite our five learning stars and then run over to the orchard and find your next code by the room 4 trees | mrs Waite gets answers | 6. Take a picture of you all in front of one of our class trees then sprint back to class as fast as you can - you're finished! | class tree photo |
Question 1 (of 6)
Question 2 (of 6)
Question 3 (of 6)
Question 4 (of 6)
Question 5 (of 6)
Question 6 (of 6)