1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.
2. If their phone camera doesn't automatically detect and decode QR codes, ask students to
4. Cut them out and place them around your class / school.
1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.
2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.
3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!
4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.
Question | Answer |
1. 1. Why does Gaston like his village? | It is calm | 2. 2. What can be an issue in Bakewell? | a lot of tourists in the summer | 3. 3. Where is Carantec? | In the West of France, by the sea. | 4. 4. Who is Idefix? | Obelix's dog | 5. 5. How long has Asterix lived in that village for? | 12 years | 6. 6. In which country does Tintin live? | Belgium | 7. 7. What type of accommodation does Tintin live in? | a modern flat | 8. 8. Why has Lucky Luke got two houses? | His parents are divorced. | 9. 9. What is Lucky Luke’s mum’s house like? | Nice with a swimming pool. | 10. 10. What is the issue with Lucky Luke’s dad’s house? | it is too small. |
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