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QR Challenge: TEAM 1: AWESOMESAUCE

Created using the ClassTools QR Treasure Hunt Generator

Teacher Notes

A. Prior to the lesson:

1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.

2. If their phone camera doesn't automatically detect and decode QR codes, ask students to

3. Print out the QR codes.

4. Cut them out and place them around your class / school.


B. The lesson:

1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.

2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.

3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!


C. TIPS / OTHER IDEAS

4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.


Questions / Answers (teacher reference)

Question

Answer

1. Q1 How much did the first cell phone cost?3995
2. Q2 What change in the keyboard was designed to slow you down? Once you find the answer, use one of the keys at the table to get your next clue. QWERTY CHAIRS
3. Q3 Send one of the students in your group to the library to find the book "a drop of water" You may not ask anyone for help. The rest of the students need to be working on typing club546WIC
4. Q4 What year was Nintendo founded? 1889
5. Q5 Alexander Graham Bell worked at this type of school. Explain why this is weird. deaf. Phone helps people hear.
6. Q6 Send one student down to get the last clue puzzle pieces

 



TEAM 1: AWESOMESAUCE: QR Challenge

https://www.classtools.net/QR/decode.php?text=TEAM 1: AWESOMESAUCE
Q1/6:

Q1 How much did the first cell phone cost?&choe=UTF-8

Question 1 (of 6)

 



TEAM 1: AWESOMESAUCE: QR Challenge

https://www.classtools.net/QR/decode.php?text=TEAM 1: AWESOMESAUCE
Q2/6:

Q2 What change in the keyboard was designed to slow you down? Once you find the answer, use one of the keys at the table to get your next clue.&choe=UTF-8

Question 2 (of 6)

 



TEAM 1: AWESOMESAUCE: QR Challenge

https://www.classtools.net/QR/decode.php?text=TEAM 1: AWESOMESAUCE
Q3/6:

Q3 Send one of the students in your group to the library to find the book "a drop of water" You may not ask anyone for help. The rest of the students need to be working on typing club&choe=UTF-8

Question 3 (of 6)

 



TEAM 1: AWESOMESAUCE: QR Challenge

https://www.classtools.net/QR/decode.php?text=TEAM 1: AWESOMESAUCE
Q4/6:

Q4 What year was Nintendo founded? &choe=UTF-8

Question 4 (of 6)

 



TEAM 1: AWESOMESAUCE: QR Challenge

https://www.classtools.net/QR/decode.php?text=TEAM 1: AWESOMESAUCE
Q5/6:

Q5 Alexander Graham Bell worked at this type of school. Explain why this is weird. &choe=UTF-8

Question 5 (of 6)

 



TEAM 1: AWESOMESAUCE: QR Challenge

https://www.classtools.net/QR/decode.php?text=TEAM 1: AWESOMESAUCE
Q6/6:

Q6 Send one student down to get the last clue &choe=UTF-8

Question 6 (of 6)