1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.
2. If their phone camera doesn't automatically detect and decode QR codes, ask students to
4. Cut them out and place them around your class / school.
1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.
2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.
3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!
4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.
Question | Answer |
1. 1 What is an impact | an effect or influence on something | 2. 2 What is hardware | is a physical device eg mobile phone | 3. 3 Name 3 main areas technology can be grouped | Communication, Design and manufacturing, financial, Social media and marketing | 4. 4.What is word processing used for | writing letters, reports | 5. 5. What is desktop publishing used for | creating brochures, leaflets | 6. 6. What does EPOS stand for | electronic point of sale | 7. 7. Name one use of digital technology for staff | email, online training, teleworking from home | 8. 8. Name 1 benefit of using digital technology for production | suppliers can be researched | 9. 9. What does CAD stand for | Computer aided design | 10. 10 Name 2 ways costs can be reduced with technology | Reduce staff, company website advertising, emails |
Question 1 (of 10)
Question 2 (of 10)
Question 3 (of 10)
Question 4 (of 10)
Question 5 (of 10)
Question 6 (of 10)
Question 7 (of 10)
Question 8 (of 10)
Question 9 (of 10)
Question 10 (of 10)