1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.
2. If their phone camera doesn't automatically detect and decode QR codes, ask students to
4. Cut them out and place them around your class / school.
1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.
2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.
3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!
4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.
Question | Answer |
1. The sport of tennis began in the 16th century | true | 2. The server gets one chance to serve the ball | false | 3. If no points are scored then the score is love | true | 4. When 5 points are scored the set is over | false | 5. A player must win by two points | true | 6. If the ball hits the net the server gets to serve again | true | 7. If the score is tied at 40 to 40 it is called a duece | true | 8. A double fault happens when the server misses one serve | false | 9. The center line is where you serve from | false |
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