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1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.
2. If their phone camera doesn't automatically detect and decode QR codes, ask students to
4. Cut them out and place them around your class / school.
1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.
2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.
3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!
4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.
Question | Answer |
| 1. 1. Watch your step! | Find the Pit of Despair. | 2. 2. A friendly Flumph leaps out of the pit with a riddle to answer. 'I am solid when it's cold, runny when it's warm.' What am I? | Water - Head to the Poisoned Pond. | 3. 3. As you are taking a rest, a huge Owlbear walks past you; luckily it doesn't see you. You notice a sign on its back. It says 'G I N H I D T H U S'. What could it mean? | Head to the HIDING HUTS | 4. 4. It's a good job you are hiding here as you hear a terrifying roar. It's a Pseudodragon and it looks like it has spotted you. To reveal a safe place to get away from it, workout the Draconic code: 6, 9, 18, 5. | FIRE - find the Fireplace. | 5. 5. Ah, that's better. Surely you're safe...What's that? Some footprints! They look like they could belong to the Easter Bunny! You follow them until you find yourselves face to face with a hideous troll. Run as fast as you can to somewhere bright, open and preferably near bright white flowers - the troll won't follow you there. | Serpent Grasslands - look out for clues near flowers. |

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