1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.
2. If their phone camera doesn't automatically detect and decode QR codes, ask students to
4. Cut them out and place them around your class / school.
1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.
2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.
3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!
4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.
Question | Answer |
1. 1.Fiction: A work of literature where the characters and events are invented by the writer. | 1 | 2. 2. Plot: The sequence of events in a story. | 2 | 3. 3. Exposition: The beginning of a story that may include characters and the setting. | 3 | 4. 4. Rising Action: The vents that happen while the main character tries to solve the conflict. | 4 | 5. 5. Climax: The emotional high point or turning point of the story. The most exciting part of the story where the problem is solved. | 5 | 6. 6. Falling Action: The vents between the climax and the resolution where the loose ends get tied up. | 6 | 7. 7. Resolution: The ending of the story. | 7 | 8. 8. Setting: Where and when the story takes place | 8 | 9. 9. Conflict: The problem in the story. The struggle between opposing forces/characters. | 9 | 10. 10. External Conflict: a character struggles against an outside force. | 10 | 11. 11. Internal Conflict: the struggle is within a character | 11 | 12. 12. Characters: people or animals that take part in the story's plot | 12 | 13. 13. Protagonist: the main character (usually the hero) of the story | 13 | 14. 14. Antagonist: the opponent that works against the main character | 14 | 15. 15. Dynamic Character: a character that changes in a dramatic way during the story. | 15 | 16. 16. Round Character: a character that is presented in a complex way. The reader learns a lot about the character | 16 | 17. 17. Static Character: a character that remains the same throughout the story | 17 | 18. 18. Flat Character: A character that is represented with just a single character trait. | 18 | 19. 19. Dialogue: The conversation between characters | 19 | 20. 20. Narrator: The person or voice that tells the story. | 20 | 21. 21. Point of View: The perspective from which the story is told | 21 | 22. 22. First Person: The narrator is part of the story. The story is told using words like "I" and "we" to tell what is happening. | 22 | 23. 23. Second Person: The narrator uses words like "you" to speak directly to the reader. | 23 | 24. 24. Third Person: The narrator is NOT part of the story. The story is told using words like "he" and "she" to tell what is happening. | 24 | 25. 25. Omniscient: Third-person narrator that is an all-knowing, all-seeing speaker who understands the thoughts and feelings of any and all of the characters. | 25 | 26. 26. Limited Omniscient: Third-person narrator that is knowledgeable about a few or just one character's thoughts and feelings. | 26 | 27. 27. Genre: The type of literature characterized by a particular form or style. Examples include historical, mystery, science fiction, fable | 27 | 28. 28. Imagery: Words or phrases that appeal to the reader's senses. | 28 | 29. 29. Mood: The feeling or atmosphere that an author creates in a literary work (story) | 29 | 30. 30. Symbolism: An object, person, place or event that represents something else entirely | 30 | 31. 31. Theme: The central idea or message about life that the author wants to convey to the reader. | 31 | 32. 32. Tone: The author's attitude or feelings about characters, situations, or topics. | 32 |
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