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QR Challenge: Bring It On!

Created using the ClassTools QR Treasure Hunt Generator

Teacher Notes

A. Prior to the lesson:

1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.

2. If their phone camera doesn't automatically detect and decode QR codes, ask students to

3. Print out the QR codes.

4. Cut them out and place them around your class / school.


B. The lesson:

1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.

2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.

3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!


C. TIPS / OTHER IDEAS

4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.


Questions / Answers (teacher reference)

Question

Answer

1. When the elementary kids leave the classroom they enter this space, it is here that they travel from place to place. While walking or standing there are rules for all, such as “no running and quiet talking while in the_____hall
2. If you feel like throwing up or have a pounding in your head, this is where you go to get some rest or some meds nurses door
3. This is some place middle schoolers can’t go together, ladies and gentlemen both need to go here however. You take care of business then wash and dry, it is not a place to hang out or tell their friends hi middle school bathroom
4. If you want to experiment like Lovering, Einstein or Newton. Find the room with something that can smell like someone’s been tootin’ lab
5. Turn around, head down your hall, find the first place you come to that can quench your thirst.hall water fountain
6. Where would you go if you wanted to find mice that weren’t the animal kind- hint elementarycomputer lab
7. Now return to the place where you will spend bedtime and I hope that you have enjoyed this game of rhymecollab

 



Bring It On!: QR Challenge

https://www.classtools.net/QR/decode.php?text=When-the-elementary-kids-leave-the-classroom-they-enter-this-space,-it-is-here-that-they-travel-from-place-to-place.--While-walking-or-standing-there-are-rules-for-all,-such-as-“no-running-and-quiet-talking-while-in-the_____

Question 1 (of 7)

 



Bring It On!: QR Challenge

https://www.classtools.net/QR/decode.php?text=If-you-feel-like-throwing-up-or-have-a-pounding-in-your-head,-this-is-where-you-go-to-get-some-rest-or-some-meds

Question 2 (of 7)

 



Bring It On!: QR Challenge

https://www.classtools.net/QR/decode.php?text=This-is-some-place-middle-schoolers-can’t-go-together,-ladies-and-gentlemen-both-need-to-go-here-however.-You-take-care-of-business-then-wash-and-dry,-it-is-not-a-place-to-hang-out-or-tell-their-friends-hi

Question 3 (of 7)

 



Bring It On!: QR Challenge

https://www.classtools.net/QR/decode.php?text=If-you-want-to-experiment-like-Lovering,-Einstein-or-Newton.--Find-the-room-with-something-that-can-smell-like-someone’s-been-tootin’

Question 4 (of 7)

 



Bring It On!: QR Challenge

https://www.classtools.net/QR/decode.php?text=Turn-around,-head-down-your-hall,-find-the-first-place-you-come-to-that-can-quench-your-thirst.

Question 5 (of 7)

 



Bring It On!: QR Challenge

https://www.classtools.net/QR/decode.php?text=Where-would-you-go-if-you-wanted-to-find-mice-that-weren’t-the-animal-kind--hint-elementary

Question 6 (of 7)

 



Bring It On!: QR Challenge

https://www.classtools.net/QR/decode.php?text=Now-return-to-the-place-where-you-will-spend-bedtime-and-I-hope-that-you-have-enjoyed-this-game-of-rhyme

Question 7 (of 7)