1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.
2. If their phone camera doesn't automatically detect and decode QR codes, ask students to
4. Cut them out and place them around your class / school.
1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.
2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.
3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!
4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.
Question | Answer |
1. Hvornår i tiden finder vi Ertebølletiden? | 5400 til 4000 f.v.t. | 2. Hvad brugte Ertebøllefolket køkkenmøddingen til? | De brugte den som skraldespand | 3. Hvorfor forsvandt der flere og flere byttedyr, som elsdyr og urokser? | På grund af at landet blev mindre, skovene blev tættere og jagten voksede | 4. Hvorfor skulle man i stedet kalde tiden for: fiskestenalderen? | Fordi man fik en stor del af føden fra havet fx fisk, sæler, muslinger og østers | 5. Hvad kunne være en årsag til at børn ikke overlevede at flytte rundt? | Sygdom, at det var for udmattende, at de blev slået i hjel | 6. Hvorfra ved arkæologerne at de begyndte at slås om områderne? | De kunne se spor efter sår og ridser efter skalpering |
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