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QR Challenge: ECEC End of the year QR game

Created using the ClassTools QR Treasure Hunt Generator

Teacher Notes

A. Prior to the lesson:

1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.

2. If their phone camera doesn't automatically detect and decode QR codes, ask students to

3. Print out the QR codes.

4. Cut them out and place them around your class / school.


B. The lesson:

1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.

2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.

3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!


C. TIPS / OTHER IDEAS

4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.


Questions / Answers (teacher reference)

Question

Answer

1. 1. Indirect learning experiences ___________.Occur on the spur of the moment
2. 2. Which of the following have been shown to have a negative effect on children's creativity?coloring books
3. 3. What areas of development does storytelling promote?Social, Emotional, and Cognitive.
4. 4. Demonstrating the correct way to make a letter by writing it in the air in front of you is called ____________.Skywriting
5. 5. The first shape that can be copied by most children is a _______________.circle
6. 6. Questions that promote discussion and require decision-making skills are called ___________ questions.open-ended
7. 7. A(n) ___________ is a person from a foreign country who lives with a family and provides care in the child's home.au pair
8. 8. The first Montessori school was in __________.Rome
9. 9. What are two different methods of observation?formal and informal
10. 10. Brain development occurs most rapidly during the first three years of life.true
11. 11. Which term is used to describe a child from birth to the first year?infant
12. 12. A two-year-old is most likely to play _________.next to, but not cooperatively with, other children.
13. 13. ___________ is the repetition of information after it is used.Rehearsal
14. 14. A sensory table is also know as a ______.Sand and water table

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q1/14:

1. Indirect learning experiences ___________.&choe=UTF-8

Question 1 (of 14)

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q2/14:

2. Which of the following have been shown to have a negative effect on children's creativity?&choe=UTF-8

Question 2 (of 14)

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q3/14:

3. What areas of development does storytelling promote?&choe=UTF-8

Question 3 (of 14)

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q4/14:

4. Demonstrating the correct way to make a letter by writing it in the air in front of you is called ____________.&choe=UTF-8

Question 4 (of 14)

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q5/14:

5. The first shape that can be copied by most children is a _______________.&choe=UTF-8

Question 5 (of 14)

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q6/14:

6. Questions that promote discussion and require decision-making skills are called ___________ questions.&choe=UTF-8

Question 6 (of 14)

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q7/14:

7. A(n) ___________ is a person from a foreign country who lives with a family and provides care in the child's home.&choe=UTF-8

Question 7 (of 14)

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q8/14:

8. The first Montessori school was in __________.&choe=UTF-8

Question 8 (of 14)

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q9/14:

9. What are two different methods of observation?&choe=UTF-8

Question 9 (of 14)

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q10/14:

10. Brain development occurs most rapidly during the first three years of life.&choe=UTF-8

Question 10 (of 14)

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q11/14:

11. Which term is used to describe a child from birth to the first year?&choe=UTF-8

Question 11 (of 14)

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q12/14:

12. A two-year-old is most likely to play _________.&choe=UTF-8

Question 12 (of 14)

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q13/14:

13. ___________ is the repetition of information after it is used.&choe=UTF-8

Question 13 (of 14)

 



ECEC End of the year QR game: QR Challenge

https://www.classtools.net/QR/decode.php?text=ECEC End of the year QR game
Q14/14:

14. A sensory table is also know as a ______.&choe=UTF-8

Question 14 (of 14)