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QR Challenge: Digital Citizenship

Created using the ClassTools QR Treasure Hunt Generator

Teacher Notes

A. Prior to the lesson:

1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.

2. If their phone camera doesn't automatically detect and decode QR codes, ask students to

3. Print out the QR codes.

4. Cut them out and place them around your class / school.


B. The lesson:

1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.

2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.

3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!


C. TIPS / OTHER IDEAS

4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.


Questions / Answers (teacher reference)

Question

Answer

1. a licensing concept created that builds upon traditional copyright practices to define possibilities that exist between the standard "all rights reserved" full copyright and public domain "no rights reserved"Creative Commons
2. using or characterized by computer technologyDigital
3. rules about the proper and polite way to communicate with other people when you are using the InternetNetiquette
4. a Web site that contains online personal reflections, comments, and often hyperlinks provided by the writerBlog
5. a Web site that allows visitors to make changes, contributions, or correctionsWiki
6. a word or phrase preceded by the symbol # that classifies or categorizes the accompanying text(Hash)tag
7. forms of electronic through which users create online communities to share information, ideas, personal messages, and other contentSocial Media
8. a scam by which an e-mail user is duped into revealing personal or confidential information which the scammer can use illicitlyPhishing
9. To distribute to a larger audience or group of receivers by way of a networkFeeds
10. Audio digital recording as a programPodcast
11. to identify and store a website so that one can return to it easilyBookmark
12. The legal right granted to an author, composer, playwright, publisher, or distributor to exclusive publication, production,sale, or distribution of a literary, musical, dramatic, or artistic workCopyright
13. the character of an individual viewed as a member of societyCitizenship
14. Video digital recording as a programVodcast
15. a blog that contains video materialVlog
16. online harassment, which can be in the form of flames, comments made in chat rooms, the sending of offensive or cruel e-mail, or even harassing others by posting on blogs, Web pages or social networking sitesCyberbullying
17. crime whereby criminals impersonate individuals, usually for financial gain. If a thief is able to access your personal information, s/he can use it to commit fraud in your nameIdentity Theft
18. To publish a message in an online forum or newsgroupPosting
19. consists of the skills of collaboration, digital literacy, critical thinking, and problem-solving21st Century Learning
20. A virtual, visual representation of a person or playerAvatar
21. Text or a graphic that takes you to another pageLinks
22. A legal doctrine that portions of copyrighted materials may be used without permission of the copyright owner provided the use is fair and reasonable, does not substantially impair the value of the materials, and does not curtail the profits reasonably expected by the ownerFair Use
23. An official document, card, etc., that gives you permission to do, use, or have somethingLicense
24. The ascribing of a work to a particular author or artistAttribution
25. the quality of habits, actions, and consumption patterns that impact the ecology of digital content and communitiesCitizenship

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q1/25:

a licensing concept created that builds upon traditional copyright practices to define possibilities that exist between the standard "all rights reserved" full copyright and public domain "no rights reserved"&choe=UTF-8

Question 1 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q2/25:

using or characterized by computer technology&choe=UTF-8

Question 2 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q3/25:

rules about the proper and polite way to communicate with other people when you are using the Internet&choe=UTF-8

Question 3 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q4/25:

a Web site that contains online personal reflections, comments, and often hyperlinks provided by the writer&choe=UTF-8

Question 4 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q5/25:

a Web site that allows visitors to make changes, contributions, or corrections&choe=UTF-8

Question 5 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q6/25:

a word or phrase preceded by the symbol # that classifies or categorizes the accompanying text&choe=UTF-8

Question 6 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q7/25:

forms of electronic through which users create online communities to share information, ideas, personal messages, and other content&choe=UTF-8

Question 7 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q8/25:

a scam by which an e-mail user is duped into revealing personal or confidential information which the scammer can use illicitly&choe=UTF-8

Question 8 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q9/25:

To distribute to a larger audience or group of receivers by way of a network&choe=UTF-8

Question 9 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q10/25:

Audio digital recording as a program&choe=UTF-8

Question 10 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q11/25:

to identify and store a website so that one can return to it easily&choe=UTF-8

Question 11 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q12/25:

The legal right granted to an author, composer, playwright, publisher, or distributor to exclusive publication, production,sale, or distribution of a literary, musical, dramatic, or artistic work&choe=UTF-8

Question 12 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q13/25:

the character of an individual viewed as a member of society&choe=UTF-8

Question 13 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q14/25:

Video digital recording as a program&choe=UTF-8

Question 14 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q15/25:

a blog that contains video material&choe=UTF-8

Question 15 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q16/25:

online harassment, which can be in the form of flames, comments made in chat rooms, the sending of offensive or cruel e-mail, or even harassing others by posting on blogs, Web pages or social networking sites&choe=UTF-8

Question 16 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q17/25:

crime whereby criminals impersonate individuals, usually for financial gain. If a thief is able to access your personal information, s/he can use it to commit fraud in your name&choe=UTF-8

Question 17 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q18/25:

To publish a message in an online forum or newsgroup&choe=UTF-8

Question 18 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q19/25:

consists of the skills of collaboration, digital literacy, critical thinking, and problem-solving&choe=UTF-8

Question 19 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q20/25:

A virtual, visual representation of a person or player&choe=UTF-8

Question 20 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q21/25:

Text or a graphic that takes you to another page&choe=UTF-8

Question 21 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q22/25:

A legal doctrine that portions of copyrighted materials may be used without permission of the copyright owner provided the use is fair and reasonable, does not substantially impair the value of the materials, and does not curtail the profits reasonably expected by the owner&choe=UTF-8

Question 22 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q23/25:

An official document, card, etc., that gives you permission to do, use, or have something&choe=UTF-8

Question 23 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q24/25:

The ascribing of a work to a particular author or artist&choe=UTF-8

Question 24 (of 25)

 



Digital Citizenship: QR Challenge

https://www.classtools.net/QR/decode.php?text=Digital Citizenship
Q25/25:

the quality of habits, actions, and consumption patterns that impact the ecology of digital content and communities&choe=UTF-8

Question 25 (of 25)