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"Java chapter 1 Crossword": HTML5 Crossword

Across

2. The rules that define how language elements are used together correctly to create usable statements. (6)
6. The process of locating and repairing a program's errors. (9)
11. The act of hiding data and methods within an object. (13)
13. A group of collection of objects with common properties. (5)
14. The act of carrying out a program statement or program instructions. (9)
19. The name of a program component such as a class, object, or variable. (10)
20. The process of breaking something into its component parts. (7)

Down

1. The general term for computer equipment. (8)
3. (two words) Circuitry level language;a series of on and off switches. (7,8)
4. (two words) A programming bug that allows a source program to be translated to an executable program successfully bit that produces incorrect results. (5,5)
5. Data items sent to methods in a method call. (9)
7. Named computer memory locations that can hold data that is changeable. (9)
8. A characteristic of a class. (9)
9. Programming statements that have been compiled into binary format. (8)
10. Specific words that have special meaning a a programming langue and can't be used for anything else. (7,5)
12. Sets of operations performed by a computer program. (10)
15. A program that translates language statements into machine code, translating an entire program before executing it. (8)
16. The general term for computer programs. (8)
17. The description of the order of program statements that produce correct results. (5)
18. An existing object of a class. (8)

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